
And that’s just a single game adding up to 40GB * 1000000 = 40PB. But functionality like that isn’t yet in place.Īnd even if it were, we’re talking about millions of pre-orders and gamers who buy Cyberpunk 2077 on day one. If thousands of nodes could hold pieces for the same segment, then suddenly downloads could be spread out much wider. It would be different if the RS settings could be tuned or even scaled up based on demand.

You would have thousands of people downloading the same pieces at once. Yes there is some overprovisioning with pieces, but nowhere near at the level for peak demand from game releases. I don’t think Tardigrade is there just yet. Games might be one of the best options for all involved, ofc gamers will tend to loose their nerve quite fast, so maybe it’s best that the universities are the trail blazers… when tardigrade moves to games it has to work work work, fast and flawless… else it may take years to gain the momentum it would have from being new in the space. With 10000 people sharing the same online storage it’s basically free and only the person downloading is paying for what they need…

Yeah generally anything that people don’t download all the time, but do need to download on occasion where they don’t really care much about the small costs, but just that it works and fast.īecause the download costs and the storage costs… so to optimize that tardigrades best use is shared storage that many of the users sharing it will use maybe once a week or once a month…ĭownloading games would fit very neatly into that catagory also because there often is repeated downloads, since people reinstaller or delete games because of local storage capacity issues.
